#pragma once
#include "stdafx.h"
#include "UltimatePhysicsSubsystemMock.h"


UltimatePhysicsSubsystemMock::UltimatePhysicsSubsystemMock(void)
{
}


UltimatePhysicsSubsystemMock::~UltimatePhysicsSubsystemMock(void)
{
}

bool UltimatePhysicsSubsystemMock::initPhysics()
{
	
 	return true;

}

UltimatePhysicsScene * UltimatePhysicsSubsystemMock::createPhysicsScene()
{
		

		mPhysXScene = new UltimatePhysicsSceneMock();

		if(!mPhysXScene->initScene())
			return 0;	//TODO throw exception
		
	
		return  mPhysXScene;
}

void  UltimatePhysicsSubsystemMock::destroyPhysicsScene()
{
	delete mPhysXScene;
}

